Magnum Overlord Deck Breakdown
Main Deck

x2 in 100%

x2 in 100%


WATER
4Elemental HERO Bubbleman
ATK:
800
DEF:
1200
[REQUIREMENT] You have no other cards in your hand or field during your Main Phase that you Normal Summoned or Special Summoned this card. [EFFECT] Draw 2 cards.

x3 in 100%

x3 in 100%


DARK
10Supreme Beasteam Magnum Overlord
Max ATK:
3500
ATK:
1900
DEF:
0
You can Maximum Summon this card together with "Supreme Beasteam Magnum Overlord [L]" and "Supreme Beasteam Magnum Overlord [R]". [REQUIREMENT] Maximum Mode [CONTINUOUS EFFECT] This card cannot be destroyed by your opponent's Trap Card effects.

x3 in 100%

x3 in 100%


DARK
4Supreme Beasteam Magnum Overlord (L)
ATK:
800
DEF:
0
[REQUIREMENT] Maximum Mode [CONTINUOUS EFFECT] This card gains ATK equal to [the number of monsters on your opponent's field] x 500. If you have 10 or more monsters in your Graveyard, this card inflicts piercing battle damage (if the ATK of the attacking monster exceeds the DEF of the attack target, inflict the difference), if it attacks a Defense Position monster.

x3 in 100%

x3 in 100%


DARK
3Supreme Beasteam Magnum Overlord (R)
ATK:
500
DEF:
0
[REQUIREMENT] Maximum Mode [CONTINUOUS EFFECT] During the turn your opponent Special Summoned a Level 5 or higher monster face-up, while this card is face-up, your opponent cannot activate the effects of face-up Level 10 or lower monsters.

x3 in 100%

x3 in 100%


WIND
3Elemental HERO Avian
ATK:
1000
DEF:
1000
A winged Elemental HERO who wheels through the sky and manipulates the wind. His signature move, Featherbreak, gives villainy a blow from sky-high.

x1 in 100%

x1 in 100%


FIRE
6Elemental HERO Burst Wingman
ATK:
2100
DEF:
1200
"Elemental HERO Avian" + "Elemental HERO Burstinatrix" Must be Fusion Summoned. [REQUIREMENT] Send the top card of your Deck to the Graveyard. [EFFECT] 1 face-up Warrior Type monster on your field gains 1000 ATK until the end of your opponent's next turn. Then, you can destroy 1 Spell/Trap Card on your opponent's field.

x3 in 100%

x3 in 100%


EARTH
4Elemental HERO Clayman
ATK:
800
DEF:
2000
An Elemental HERO with a clay body built-to-last. He'll preserve his Elemental HERO colleagues at any cost.

x1 in 100%

x1 in 100%


WIND
6Elemental HERO Flame Wingman
ATK:
2100
DEF:
1200
"Elemental HERO Avian" + "Elemental HERO Burstinatrix" Must be Fusion Summoned. [REQUIREMENT] None [CONTINUOUS EFFECT] When this card destroys a monster by battle and sends it to the Graveyard, inflict damage to your opponent equal to [that monster's original ATK].

x1 in 100%

x1 in 100%


FIRE
7Elemental HERO Heat Neos
ATK:
2500
DEF:
2000
"Elemental HERO Neos" + "Neo-Spacian Flare Scarab" You can Summon this card by Contact Fusion (Fusion Summon it by shuffling the above face-up monsters from your field into the owner's Deck as material). [REQUIREMENT] Send the top 2 cards of your Deck to the Graveyard. [EFFECT] This card gains ATK equal to [the number of cards on the field] x 200 until the end of this turn.

x1 in 100%

x1 in 100%


EARTH
6Elemental HERO Mudballman
ATK:
1900
DEF:
3000
"Elemental HERO Bubbleman" + "Elemental HERO Clayman" Must be Fusion Summoned. [REQUIREMENT] None [EFFECT] None

x3 in 100%

x3 in 100%


LIGHT
7Elemental HERO Neos
ATK:
2500
DEF:
2000
A new Elemental HERO has arrived from Neo-Space! When he initiates a Contact Fusion with a Neo-Spacian his unknown powers are unleashed.

x1 in 100%

x1 in 100%


WATER
7Elemental HERO Pulse Neos
ATK:
2500
DEF:
2000
"Elemental HERO Neos" + "Neo-Spacian Aqua Dolphin" You can Summon this card by Contact Fusion (Fusion Summon it by shuffling the above face-up monsters from your field into the owner's Deck as material). [REQUIREMENT] None [EFFECT] Destroy 1 face-up Level 9 or lower monster on your opponent's field.

x1 in 100%

x1 in 100%


LIGHT
8Elemental HERO Shining Flare Wingman
ATK:
2500
DEF:
2100
"Elemental HERO Flame Wingman" + "Elemental HERO Sparkman" Must be Fusion Summoned. [REQUIREMENT] None [CONTINUOUS EFFECT] This card gains ATK equal to [the number of Warrior Type monsters in your Graveyard] x 300. When this card destroys a monster by battle and sends it to the Graveyard, inflict damage to your opponent equal to [that monster's original ATK].

x3 in 100%

x3 in 100%


LIGHT
4Elemental HERO Sparkman
ATK:
1600
DEF:
1400
An Elemental HERO and a warrior of light who proficiently wields many kinds of armaments. His Static Shockwave cuts off the path of villainy.

x1 in 100%

x1 in 100%


LIGHT
6Elemental HERO Thunder Giant
ATK:
2400
DEF:
1500
"Elemental HERO Sparkman" + "Elemental HERO Clayman" Must be Fusion Summoned. [REQUIREMENT] Send 1 card from your hand to the Graveyard. [EFFECT] Destroy 1 face-up monster on the field with original ATK less than this card's ATK.

x1 in 100%

x1 in 100%


LIGHT
5Elemental HERO Voltic Wingman
ATK:
2000
DEF:
1600
"Elemental HERO Sparkman" + "Elemental HERO Avian" Must be Fusion Summoned. [REQUIREMENT] During your Main Phase that you Special Summoned this card. [EFFECT] Fusion Summon a Level 6-8 Warrior Type monster that cannot be Special Summoned except by Fusion Summon by shuffling monsters from your Graveyard into the Deck as material.

x3 in 100%

x3 in 100%


Spell
NormalElemental Circulation
[REQUIREMENT] Reveal 1 Level 6 or 7 Warrior Type Fusion Monster in your Extra Deck to your opponent, and send 1 Warrior Type monster whose name is mentioned as material on it from your hand to the Graveyard. [EFFECT] Draw 3 cards. Then, send 1 card from your hand to the Graveyard. If you do, you cannot activate monster effects until the end of this turn, except those of Warrior Type monsters.

x3 in 100%

x3 in 100%


Spell
NormalHeavenly Gift
[REQUIREMENT] None [EFFECT] Send any number of monsters from your hand to the Graveyard. If [the total Levels of those monsters sent to the Graveyard by this effect] is 10 or higher, you can draw 2 cards.
Popular Skills
Elemental Double Extraction: 100%
Elemental Double Extraction
Main: 38









DARK
4Supreme Beasteam Magnum Overlord (L)
ATK:
800
DEF:
0
[REQUIREMENT] Maximum Mode [CONTINUOUS EFFECT] This card gains ATK equal to [the number of monsters on your opponent's field] x 500. If you have 10 or more monsters in your Graveyard, this card inflicts piercing battle damage (if the ATK of the attacking monster exceeds the DEF of the attack target, inflict the difference), if it attacks a Defense Position monster.









FIRE
6Elemental HERO Burst Wingman
ATK:
2100
DEF:
1200
"Elemental HERO Avian" + "Elemental HERO Burstinatrix" Must be Fusion Summoned. [REQUIREMENT] Send the top card of your Deck to the Graveyard. [EFFECT] 1 face-up Warrior Type monster on your field gains 1000 ATK until the end of your opponent's next turn. Then, you can destroy 1 Spell/Trap Card on your opponent's field.









WIND
6Elemental HERO Flame Wingman
ATK:
2100
DEF:
1200
"Elemental HERO Avian" + "Elemental HERO Burstinatrix" Must be Fusion Summoned. [REQUIREMENT] None [CONTINUOUS EFFECT] When this card destroys a monster by battle and sends it to the Graveyard, inflict damage to your opponent equal to [that monster's original ATK].









FIRE
7Elemental HERO Heat Neos
ATK:
2500
DEF:
2000
"Elemental HERO Neos" + "Neo-Spacian Flare Scarab" You can Summon this card by Contact Fusion (Fusion Summon it by shuffling the above face-up monsters from your field into the owner's Deck as material). [REQUIREMENT] Send the top 2 cards of your Deck to the Graveyard. [EFFECT] This card gains ATK equal to [the number of cards on the field] x 200 until the end of this turn.









WATER
7Elemental HERO Pulse Neos
ATK:
2500
DEF:
2000
"Elemental HERO Neos" + "Neo-Spacian Aqua Dolphin" You can Summon this card by Contact Fusion (Fusion Summon it by shuffling the above face-up monsters from your field into the owner's Deck as material). [REQUIREMENT] None [EFFECT] Destroy 1 face-up Level 9 or lower monster on your opponent's field.









LIGHT
8Elemental HERO Shining Flare Wingman
ATK:
2500
DEF:
2100
"Elemental HERO Flame Wingman" + "Elemental HERO Sparkman" Must be Fusion Summoned. [REQUIREMENT] None [CONTINUOUS EFFECT] This card gains ATK equal to [the number of Warrior Type monsters in your Graveyard] x 300. When this card destroys a monster by battle and sends it to the Graveyard, inflict damage to your opponent equal to [that monster's original ATK].









LIGHT
5Elemental HERO Voltic Wingman
ATK:
2000
DEF:
1600
"Elemental HERO Sparkman" + "Elemental HERO Avian" Must be Fusion Summoned. [REQUIREMENT] During your Main Phase that you Special Summoned this card. [EFFECT] Fusion Summon a Level 6-8 Warrior Type monster that cannot be Special Summoned except by Fusion Summon by shuffling monsters from your Graveyard into the Deck as material.









Spell
NormalElemental Circulation
[REQUIREMENT] Reveal 1 Level 6 or 7 Warrior Type Fusion Monster in your Extra Deck to your opponent, and send 1 Warrior Type monster whose name is mentioned as material on it from your hand to the Graveyard. [EFFECT] Draw 3 cards. Then, send 1 card from your hand to the Graveyard. If you do, you cannot activate monster effects until the end of this turn, except those of Warrior Type monsters.





